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dutchtrain (78 posts)
Mar-07-02, 03:10 PM (EST) "Small question about animation..." Ok, it's not about a loco, but it comes to the same techniques:I tried to animate crossing lights by making a separate object in 3DC and use the 'Animate this object'-option in the route editor.
The animation (I used black 'disks' to make the lights go on and off) looks fine in 3D Canvas, but is played much too fast in the RE, although I specified 2 anim-keys with 1 key per second... How to solve this???Cas Alert Edit | Reply | Reply With Quote | Top
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Subject Author Message Date ID RE: Small question about animation.... b101uk Mar-08-02 1 RE: Small question about animation.... b101uk Mar-08-02 2 RE: Small question about animation.... dutchtrain Mar-09-02 3 RE: Small question about animation.... b101uk Mar-09-02 4 RE: Small question about animation.... dutchtrain Mar-10-02 5 RE: Small question about animation.... CSXALine Mar-11-02 6 RE: Small question about animation.... b101uk Mar-11-02 7 RE: Small question about animation.... CSXALine Mar-11-02 8 RE: Small question about animation.... b101uk Mar-11-02 9 RE: Small question about animation.... CSXALine Mar-11-02 10 RE: Small question about animation.... dutchtrain Mar-12-02 11
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b101uk (41 posts)
Mar-08-02, 00:17 AM (EST) 1. "RE: Small question about animation..." LAST EDITED ON Mar-08-02 AT 00:22 AM (EST)hi
open up the .s file and go to the end of it and you will findanimations ( 1
animation ( 3 30
animation ( 3 30 meens there are 2 frames of animation at 30fpsby defualt Conv3DS dose all animations at 30fps you just change the above Remove | Alert Edit | Reply | Reply With Quote | Top
b101uk (41 posts)
Mar-08-02, 05:59 AM (EST) 2. "RE: Small question about animation..." ??? oops
"animation ( 3 30 meens there are 2 frames of animation at 30fps"must have been asleep it should say animation ( 3 30 meens there are 3 frames of animation at 30fps Remove | Alert Edit | Reply | Reply With Quote | Top
dutchtrain (78 posts)
Mar-09-02, 08:23 AM (EST) 3. "RE: Small question about animation..." Ah, thanks a lot, that actually works
Looks really nice, a level crossing with working lights!Cas Remove | Alert Edit | Reply | Reply With Quote | Top
b101uk (41 posts)
Mar-09-02, 08:08 PM (EST) 4. "RE: Small question about animation..." LAST EDITED ON Mar-09-02 AT 08:10 PM (EST)np glad i could help you. & do we get to see a image of it?i did post about animations and .s files on www.trainsimfiles.net forum in sep\oct but there old forumes are no longer up, but i did find a copy on my HDD of the .txt file of my post(as i wright slow). so i made it in the a web page,
it has far more info than my post to you.
one little point not in it is you can have as meny frames as you wont.(3600 frames @ 1fps(clock minit hand) is the most i have used in testing)
you can read it hear
www.btinternet.com/~marktod/other_pages/object.htmlb101uk Remove | Alert Edit | Reply | Reply With Quote | Top
dutchtrain (78 posts)
Mar-10-02, 08:12 AM (EST) 5. "RE: Small question about animation..." Here's a pic:
And thanks for the tip on the tutorial!Cas Remove | Alert Edit | Reply | Reply With Quote | Top
CSXALine (481 posts)
Mar-11-02, 05:56 AM (EST) 6. "RE: Small question about animation..." How are you moving the disks - i got the animation to work but it looks bad - Jason Webb
The Seaboard Coast Line/CSX A Line from Tampa Florida to Jacksonville, FL
http://sclcsxaline.cjb.net/
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b101uk (41 posts)
Mar-11-02, 07:34 PM (EST) 7. "RE: Small question about animation..." LAST EDITED ON Mar-11-02 AT 07:34 PM (EST)hi
i like the pick and well done on the lights.
hear is a pick i made tonight of my UK crossing set, yet another 1 of the meny things i have not got round to finshing of.
B101UK
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CSXALine (481 posts)
Mar-11-02, 07:45 PM (EST) 8. "RE: Small question about animation..." I am working on mine but still having a little trouble with the lights Jason Webb
The Seaboard Coast Line/CSX A Line from Tampa Florida to Jacksonville, FL
http://sclcsxaline.cjb.net/
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b101uk (41 posts)
Mar-11-02, 08:59 PM (EST) 9. "RE: Small question about animation..." LAST EDITED ON Mar-11-02 AT 09:00 PM (EST)hi Jasonhow meny frames is the animation?.
names of parts in the animation?.
have you changed the display speed from the defualt 30fps to somthing other in the .s file. to slow the animation down?.
and how are you USEING/placeing it in the .REF file and in MSTS?.My animation uses 5 frames (0-4) each light uses 3 frames,
the right light uses frames 0-2 the left light uses frames 2-4,b101uk Remove | Alert Edit | Reply | Reply With Quote | Top
CSXALine (481 posts)
Mar-11-02, 09:40 PM (EST) 10. "RE: Small question about animation..."
>hi Jason
>
>how meny frames is the animation?. i have made as many as 2 to about 22>names of parts in the animation?. that i havent, did you get it to work like the gates
>have you changed the display speed
>from the defualt 30fps to
>somthing other in the .s
>file. to slow the animation
>down?.Yes i did do that
>and how are you USEING/placeing it
>in the .REF file and
>in MSTS?.
>i have tried both as a level crossing and as a normal animated objecthave you been able to include both the gates and lights in a single level crossing?>My animation uses 5 frames (0-4)
>each light uses 3 frames,
>
>the right light uses frames 0-2
>the left light uses frames
>2-4,
>
>b101uk also i use disks to make the lights flash but whats really the best way to use the disks?
Jason Webb
jwebb4@cfl.rr.com
The Seaboard Coast Line/CSX A Line from Tampa Florida to Jacksonville, FL
http://sclcsxaline.cjb.net/
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dutchtrain (78 posts)
Mar-12-02, 08:54 AM (EST) 11. "RE: Small question about animation..." LAST EDITED ON Mar-12-02 AT 08:56 AM (EST)>How are you moving the disks
>- i got the animation
>to work but it looks
>bad -
>I moved the disks in the Z-direction, through the face showing the light. Frame 0: Left disk behind left light, right disk in front of right light
Frame 1: Left disk in front of left light, right disk behind right light
Frame 2: Left disk behind left light, right disk in front of right light
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