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"Attaching"

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Kupa (31 posts)
Feb-28-02, 07:18 AM (EST) "Attaching" How do I attach(make 2 into 1)parts in 3DSmax?King Kupa
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Subject Author Message Date ID RE: Attaching Xacto Feb-28-02 1 RE: Attaching FozzyBear Feb-28-02 2 RE: Attaching Kupa Feb-28-02 3 RE: Attaching kwk100 Mar-01-02 4

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Xacto (637 posts)
Feb-28-02, 09:01 AM (EST) 1. "RE: Attaching" Select the object that you want to attach the other object to. Select "modify" and look down in the "edit geometry" section and you will see "attach". If you don't see that option, you probably need to add an "edit mesh" to the modifier stack. Once you select attach, the button will turn green. Now you can click on the other object and it will become part of the first object. You may see a pop up window asking about material ID's, how you answer that will depend on how you are texturing the object you are adding.This info is based on R3.1, but it should be similar if you are using another version. I hope it helps.Cliff Remove | Alert Edit | Reply | Reply With Quote | Top
FozzyBear (688 posts)
Feb-28-02, 10:25 AM (EST) 2. "RE: Attaching"
>This info is based on R3.1,
>but it should be similar
>if you are using another
>version. I hope it helps. It is similar in the newer versions..... But bugger me is that a complicated user unfriendly thing that MAX.....I gave up using it for Train-Sim projects because of that. 3D Canvas is Sooooooo much easier to use and doesn't constantly trash your files.Best Regards,
Julian (Fozzy The Bear)
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Kupa (31 posts)
Feb-28-02, 01:39 PM (EST) 3. "RE: Attaching" LAST EDITED ON Feb-28-02 AT 01:40 PM (EST)Thanks a lot! Now I can finish my VT 11 TEE!!!!King Kupa Remove | Alert Edit | Reply | Reply With Quote | Top
kwk100 (201 posts)
Mar-01-02, 00:45 AM (EST) 4. "RE: Attaching" Did that stop the dummy nodes error when converting the file?
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