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"exporting bmp into ace"

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Alex (338 posts)
Feb-08-02, 05:22 PM (EST) "exporting bmp into ace" guys how do you export bmp into ace without loosing transperency?
I'm fighting this war with few cab files over several months, when I load sim, I don't see the rails ahead, I see nothing. What the blood cloted hell is the deal in there?thanks for any helpful info. Alert Edit | Reply | Reply With Quote | Top
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Subject Author Message Date ID RE: exporting bmp into ace SD80MAC Feb-08-02 1 RE: exporting bmp into ace Alex Feb-08-02 2 RE: exporting bmp into ace MartinW Feb-08-02 3

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SD80MAC (685 posts)
Feb-08-02, 05:33 PM (EST) 1. "RE: exporting bmp into ace" Let me see if i'm understanding you correctly.If your refering to a file that has windows(transparent)...as far as i know they are supposed to be a tga file.I don't think bmp has transparencies in them.If your using tgatool2 on a bitmap with cab windows,you need to save it as a tga file,not a bmp. Remove | Alert Edit | Reply | Reply With Quote | Top
Alex (338 posts)
Feb-08-02, 06:26 PM (EST) 2. "RE: exporting bmp into ace" right, still when I export back to ace I get no transparancy, what program is to use to edit tga? I use MS pictue it and it doesn't seem to me like the right one to use... Remove | Alert Edit | Reply | Reply With Quote | Top
MartinW (64 posts)
Feb-08-02, 08:07 PM (EST) 3. "RE: exporting bmp into ace" If you are using TgaTool2 then you need to load the original Cabview, send it to your paint proram for editing then "reload after edit".
At this point you should still have the Alpha channel visible as a thumbnail on the right.
If you now export Ace (-trans) then the alpha will be merged back before creating the ace. This will retain the transparency Remove | Alert Edit | Reply | Reply With Quote | Top

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