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"3D Canvas & the Paint Tool"
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dutchtrain (59 posts)
Dec-27-01, 04:05 PM (EST) "3D Canvas & the Paint Tool" Hi,How can I paint properly on round faces (wheels for example). No matter what I try, the texture always shows up distorted... What can I do about this??Cas Alert Edit | Reply | Reply With Quote | Top
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Subject Author Message Date ID RE: 3D Canvas & the Paint Tool ctillier Dec-27-01 1 RE: 3D Canvas & the Paint Tool dutchtrain Dec-27-01 2
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ctillier (97 posts)
Dec-27-01, 04:52 PM (EST) 1. "RE: 3D Canvas & the Paint Tool" Hi,I do it this way, I'm pretty sure it's not the easiest or best way, but it works for me. I think you can do fancier tricks with the new operation adjust features.First, select the part of the texture to be applied using the Material PaletteThen, select "Edit using World Coordinates" from the toolbar at the top (if you're using 3DC version 5 or higher)By right-clicking on the object to be textured, select Properties and temporarily set the Frame Orientation so that the faces you want to paint are coplanar with the scene's x-y plane (i.e. the faces of interest would be facing you if you were in the orthographic front view)Next, select the faces that will have the texture applied using the Point & Face selection tool and ctrl-clickingIn the Object Operations palette, hit Apply Material to Selection (the paint bucket). Your texture should now show up as desiredNext, open the object properties again and turn the object back the way it was before.As I said, this is probably not the easiest way to do it, but I got used to doing it this way and found the results to be quite predictable.Clem
http://www.tillier.net/speedworks/index.html
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dutchtrain (59 posts)
Dec-27-01, 05:23 PM (EST) 2. "RE: 3D Canvas & the Paint Tool" Thanks a lot!It didn't work initially, but after changing Cilindrical Wrap intp Flat Wrap it actually did!! Now I can focus on the textures again Cas
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