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"Tehachpi Route Objects"
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bnsfrr (2 posts)
Jan-26-02, 10:12 PM (EST) "Tehachpi Route Objects" I have the 3D train stuff Tehachpi route and I am trying to add MSTS objects to it. I moved all of the shapes and textures from the other routes and also added them to the .ref file. When I use route editior the newly added objects do not show up. Is there any thing I am doing wrong? Any help would be great!
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Subject Author Message Date ID RE: Tehachpi Route Objects wp713 Jan-26-02 1 RE: Tehachpi Route Objects patm41 Jan-26-02 2
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wp713 (275 posts)
Jan-26-02, 10:49 PM (EST) 1. "RE: Tehachpi Route Objects" You have to copy all the files from the REF. into the Tehachapi REF. Wordpad works best. You also have to delete a line from the ref. that devides the two. I don't remember the exact name of the line except for it having a lot of (@@@@@@@@@) in it. I'm sure someone else here knows the name exactly. Hope this helps. Remove | Alert Edit | Reply | Reply With Quote | Top
patm41 (529 posts)
Jan-26-02, 11:41 PM (EST) 2. "RE: Tehachpi Route Objects"
If you are not worried about signals and stuff and just want the
secenery objects, do what i did,, i took Snipers PO&N Batch File
thats in the PO&N 4 , to copy all the ref files to the T loop route. then opened both .ref files and copy,and paste them together,,Be sure you dont skip any line where they join. Then be sure to rename the file Tehachpi.ref .. it worked for me several times...patm41
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