Clinch Valley District – Teeny Tiny Rule Violation
Started by klsc854 posts2 min read
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While running a couple of activities on the Clinch Valley District, I noticed that AI trains don't stop short of the home signal for meets, but run slightly past the home signal before stopping. They don't foul the siding switch, but it does throw a red board (stop and proceed) in the face of the player train. This happened to me both eastbound and westbound, both at Tazewell and another passing siding. It's not a major problem since it doesn't result in a standoff (although the AI crew is running the risk of being taken out of service for a rule violation!). Anyone else notice this? Uncle E