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Clinch Valley District – Teeny Tiny Rule Violation

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Reading Topic #27043

Member since Jul-9-04 · 10 posts

While running a couple of activities on the Clinch Valley District, I noticed that AI trains don't stop short of the home signal for meets, but run slightly past the home signal before stopping. They don't foul the siding switch, but it does throw a red board (stop and proceed) in the face of the player train. This happened to me both eastbound and westbound, both at Tazewell and another passing siding. It's not a major problem since it doesn't result in a standoff (although the AI crew is running the risk of being taken out of service for a rule violation!). Anyone else notice this? Uncle E

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Charter Member · 1485 posts

RE: Clinch Valley District -- Teeny Tiny Rule Violation

Clinch Valley District – Teeny Tiny Rule Violation – image 1

Eric, Where would these activity's be located? None came with the route. My Computer specs are in my profile
Mike
"Clinch Valley District – Teeny Tiny Rule Violation – image 2

This Smile says it all"

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Member since Jul-9-04 · 10 posts

RE: Clinch Valley District -- Teeny Tiny Rule Violation

These activities were of my own creation. Uncle E

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