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AI trains,to what extent

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"AI trains,to what extent,"

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Euston (12 posts)
Apr-09-01, 02:35 PM (EST) "AI trains,to what extent," Hi;Microsoft have said that there will be AI trains on the routes, but will these include only the trains we control, or will there be a wide variety of, appropriate, units headed either direction.Plus, how easy will it be to edit the "trains" themselves. We have all grown used to the FS layout of panel, sound etc. will MSTS be similar?
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Subject Author Message Date ID RE: AI trains,to what extent, Nels_Anderson Apr-09-01 1 RE: AI trains,to what extent, dmiller2 Apr-19-01 2

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Nels_Anderson (64 posts)
Apr-09-01, 04:04 PM (EST) 1. "RE: AI trains,to what extent," I don't think anyone has the answers to these questions yet. We should have the press beta available in a few weeks and those who get it can investigate these sort of operating details.
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dmiller2 (5 posts)
Apr-19-01, 00:33 AM (EST) 2. "RE: AI trains,to what extent," Well, Microsoft did mention that there will be 9 player drivable trains, PLUS some more computer controlled trains that the player can't drive (I give it about 4 hours after the game is released that you will be able to download the computer controlled trains and drive them). The thing is that, it's kinda AI and yet it isn't. You (or the programmers) tell the AI trains what to do, where to go, in each activity that you make, so it's a little more variety then in FS where they all move in the same pattern in every flight, but they move the same way each time you do that perticular activity. Remove | Alert Edit | Reply | Reply With Quote | Top

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