How do you make stations longer in an Existing route?
Started by gundam488644 posts3 min read
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I was just wondering How to make stations longer in an Existing route? And how do you make a station in the First Place when you are making a route and how do you make mountains? Thank you, gundam48864
RE: How do you make stations longer in an Existing rout
Go to the Route Builder forum where many of your questions have been answered many times over. Use the "Search" option here using key words such as "Platform" settings and Terrain, mountains, etc. There's tons of stuff to learn here. Good Luck!Kip Creator of PRRR & Hoodoo Pass
RE: How do you make stations longer in an Existing rout
Hi Gundamwelcome to the fora. May I ask you to specify your question about the length of stations:Do you refer to extending the tracks of the station to make the passing track longer, or do you just refer to the station area in which passenger loading/unloading occurs in activities.The first is already going into serious "route building" and requires quite some caution, as MSTS is very picky to alterations to the track and road databases once interactive objects (signals, grade crossings, interactive platforms, pick-up objects, track sound regions, etcpp) have been installed. Before you even touch any track nodes - that's the red poles sticking out at any switch - by clicking on it with your mouse, be 100% sure that no interactive objects are left on the tracks between the node you want to alter and the next nodes. Or MSTS will mess up your route, inevitably (sorry, that has to do with the way how the position of interactive objects are referenced to a node, and the RE's habit to renumber the node whenever you select it). Take an envening or two to read through the route builders forum and people's experience with the RE, it'll teach you a lot. Then get Michael Vone's Step-by-Step Guide on Route Building (available at abacauspub.com), the one and only manual on the RE with authority (Michael is the guy who did the ground-breaking Albula route in the library, among a few other things).The second is much easier: An interactive platform is defined by two green cubes on the track, connected with a thin green line. And for the record: Interactive platforms are listed under "Mainline Stations" when you need to pick one from the drop-down list of available scenery items in the RE. The length of the loading zone is simply adjusted by selecting and sliding the green cubes to the desired position. Note that the interactive platform cannot stretch out over a switch node. If you have one in the middle of your depot, you need to make two short interactive platforms either side of the switch.Hope that helps you for the time being, kind regardsLukas a.k.a Swissie