The Version 2 add-on to the Rollins Pass/Moffat Tunnel Route should be in the file library today.Version 2 adds signals to the entire route, adds names to most sidings and yard tracks, replaces occasional mileposts with (buried) mileposts every mile (starting at Moffat Depot), adds many more buildings, changes track textures and pine textures, adds more mountain stream sound, adds the hopper car windbreak (in DRGW colors) on the Big 10 curve between mileposts 19 and 20, corrects a few minor errors including some in this readme, and adds a lot of static deer along the route (I tried the interactive "deer on track" that only shows in activities, but ran over one so I deleted that option). It also changes two of the tunnel portals.DonDon
Rollins Pass/Moffat Tunnel Route
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RE: ROLLINS PASS ROUTE VERSION 2 UPLOADED, SVTS, Feb-18-04, 09:03 AM, (1) RE: ROLLINS PASS ROUTE VERSION 2 UPLOADED, robertreedy, Feb-18-04, 09:49 AM, (2) RE: ROLLINS PASS ROUTE VERSION 2 UPLOADED, delamate, Feb-19-04, 01:17 PM, (3) RE: ROLLINS PASS ROUTE VERSION 2 UPLOADED, choo2466, Feb-19-04, 04:46 PM, (4) RE: ROLLINS PASS ROUTE VERSION 2 UPLOADED, dwkarch, Feb-19-04, 06:56 PM, (5) RE: ROLLINS PASS ROUTE VERSION 2 UPLOADED, choo2466, Feb-19-04, 09:28 PM, (6) RE: ROLLINS PASS ROUTE VERSION 2 UPLOADED, robertreedy, Feb-20-04, 10:24 AM, (7) RE: ROLLINS PASS ROUTE VERSION 2 UPLOADED, dcushing, Feb-21-04, 12:39 PM, (8)
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