LAST EDITED ON Aug-10-03 AT 06:12 AM (EDT)
The 'Notches' near the top of the Taieri gorge in Otago New Zealand was always going to prove a challenge to model and due to the constraints of the terrain mesh took some doing.
This particular section of the gorge crosses 5 viaducts and runs through two tunnels all within 2 miles of track. The bridges cross a series of deep cuts in the solid rock.
I have posted a series of shots of the build through some of the stages.
The rocks are models by Ron Spalding somewhat enlarged and retextured. If you catch this post Ron, I tried to e-mail you to ensure you are happy with me hacking your boulders but it bounced. Hope you approve?
I have yet to change the track textures from the default and this will stay in place until the final tidying up of the route. I find the default textures easier to work with when fine tuning dynamic track, alot of which is used on the route in an attempt to keep as close as possible to NZ 3' 6" gauge turns.This is an early stage with terraforming (TSTools) and track inplace with some early rock placement to check for bridge gaps.
Textures (custom), river cut and prelimanary rocks placed..
Vegetation placed..
A closer view before the first bridge..
Crossing Notches bridge 4..
Looking back down the gorge from Notches bridge 4. This is just before tunnel 2 and in the background is tunnel 1 and viaduct 1 over Flat Stream (120ft)..
Cheers
Printer-friendly page | Edit | Reply | Reply With Quote | Top