Have posted this in the sound forum, but as its been 3 days since anyone has visited the sound forum, I thought I'd get a quicker response here. Can you copy, say,the US2 sound folder wholesale into a route that has no ambient sound at all? If so, is there anything beyond just copying that must be done,like written references,etc.?
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RE: Copying Sound Folder, OTTODAD, Feb-09-03, 07:22 PM, (1) RE: Copying Sound Folder, Paul1953, Feb-09-03, 07:29 PM, (2) RE: Copying Sound Folder, OTTODAD, Feb-09-03, 07:58 PM, (3) RE: Copying Sound Folder, Paul1953, Feb-09-03, 11:47 PM, (4) RE: Copying Sound Folder, OTTODAD, Feb-10-03, 07:59 PM, (6) RE: Copying Sound Folder, Paul1953, Feb-11-03, 03:19 AM, (7) RE: Copying Sound Folder, baldwin, Feb-10-03, 04:11 PM, (5) RE: Copying Sound Folder, Paul1953, Feb-11-03, 03:20 AM, (8) RE: Copying Sound Folder, OTTODAD, Feb-11-03, 09:32 AM, (9) RE: Copying Sound Folder, Paul1953, Feb-12-03, 01:26 AM, (10)
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The yellow markers on the track define Sound Regions, at the bottom the first marker points towards the "Default Sound" Region, "clickety, clack", the next pair define a Sound Region in between, playing a "Going over Point/Switch" noise I am messing with although it is a "Straight", followed by another marker restoring the "Default Track Sound".The jellow pillar beside the track is a "Sound Object" in this case a cow going "Mooooo" ! Had no cow in this test route to place beside it. A train passing this "Object" would trigger the "Moooo". You could also put a car there going "Moooo" if you got that sense of humour ! Trying to make it trigger the Points Sound also but there is no such Sound Object. I am going to create a new one by copying an appropriate sound over the "Moooo", I have no intention of using anyway. Have a go, but BACK-UP first !O t t o