Hey, has anyone having trouble with this activity ending with the cars derailed just as you are passing the second autorack train? There doesn't seem to be any reason for it. Any idea
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Hey, has anyone having trouble with this activity ending with the cars derailed just as you are passing the second autorack train? There doesn't seem to be any reason for it. Any idea
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In my case, I saw the second autorack train passing *through* the first autorack train which was stopped at the signal just north of the diamond. Due to some quirk of MSTS the second train was able to overtake the first one and start to telescope into it. Without knowing anything else to do, I proceded to pass the merging trains when some of the autorack started to fly out of one or both of the rack trains.Suffice it to say, my train did *not* pass through the wreckage unscathed. <g>I would imagine that this mess was caused by some issue with the AI setup, but I haven't had time to explore it further.Henry
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ok, I've had enough with the Florida Funnel activties. This activity has given more problems than anyone would beleive. I didn't have a problem when I was testing it, and I also didn't notice any merging trains, but then again I zoomed away as soon as the NS train passed.Jake Mensel
Sandpatch Dispatch
_________________________:::CRUNCH:::Was that a car?!?!?!?!?!?!

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Okay, I modified the the path for the Autorack train(s) and that seemed to cure the problem...at least it did for me. Of course the first time through I was going too fast to make the stop for the crew change. (I slowed down, but not nearly enough!!!)However, the next time I nailed the stop right on the head. That was a nice bit about the Conductor calling out the stopping distance.Thanks for the activity.Henry
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