Well I have been playing this game for a quite a few hours now and first impressions are terrible!!! Over-all the graphics, train, environment animation are great! But I really don't like this "dynamic" ecomony thing! So far I have noticed that it pretty much doesn't matter about custom consists, it isn't a good way to make lots of money. All the real money seems to be made from simply running "no-brainer" automatic consists between two cities and sitting back with no real planning! I really enjoyed running a train of 3-4 grain cars to a cattle ranch and getting a load of 4-5 cattle, then going to a city with a meat packer, blah-blah, in RRT2. Now it takes forever to get one or two full car loads out of a corn farm, (thanks to other forms of transportation we can't see or control). Then try to cash in at the cattle ranch, I really don't think the +50% production thing is working. It just seems to take forever to get any decent amount of cargo from these facilities. One or two car trains isn't worth it. So I tried to load up at one farm, then load up some more at the next farm to try and to have one decent size train and that won't work because the corn is cashed in at the next farm. If your next farm stop isn't a profitable one the train goes no where, it seems you have to manually select the next stop to accumilate more product. Yearly production of 2 cars is too low especially when it seems that only about 0.6 goes to you and the rest is "lost" to other transportation methods. Then I was on an alcohol run, had it all set up. The grain was a large profit at the brewery and the alcohol was a large profit at another station/city near the original station. But once the run started, the econnomy had changed so dramatically that the grain was hardly worth anything and the booze went negative! The change was too dramatic and too fast as far as I was concerned. Once the game gets going and you have 20-30 trains I simply can't be bothered to fine-tune or re-route them all the time. I think that is why you have the option to simply set then on automatic, so what is the point then? I also don't like any city being able to product anything, even if it is in small portions. If one city seems to product a little milk, by magic, how is that ever going to be in demand and a good money maker from a city that actually has a dairy farm and produce milk! It seems to be the same for about all of the cargos, once again, the game designed for this "automatic" consist opertation! How is that any fun?
Does the game deserve more time, am I doing something wrong, who knows!
Any comments?
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