Hello:I've posted 2 messages attached below on the MSTS Multi-Player forum. In a nutshel I'm not too sure how many people are actually aware of the joining of two products I've recently developed. I don't take credit for the community who developed MSTS Multi-Player, however it wasn't until recently that I made some strides in bringing the world of TD3 to these Multi-Player sessions.I have owned both MSTS and TD3 from their orignal releases, and enjoy both products. MSTS unfortunately will never see a version 2, and TD3 is really almost a perfect simulation with very few additions you can bring to it.The MSTS Multi-Player community has been around long before I was part of it. They simply ran trains in explore mode in MSTS, and with the use of a member's TeamSpeak server can communicate back and forth rather prototypically. Of course MSTS can not actually run as multi-player. You simply run your trains where the dispatcher tells you to, and the operators OS their location, and call signals to what they should see based on the dispatchers clearances.When I first became a part of this community, my MSTS was for the most part on the shelf, while I found TD3 still keeping my main interest as a time tested, improved program. What I found is it made me want to run MSTS again. Sometimes you can have just a few operators, and a dispatcher. I've heard of even greater numbers. One day as an experiment I looked for both a route that was modeled in TD3 and MSTS. I found the Florida Funnel. Not only was I dispatching live players, but the sessions introduced ghost trains (Trains that TD3 moved along) into the picture. For the most part trains kept close to or at the same location between TD3 and MSTS (as this isn't automated). Today I've developed a continued simulation of the Funnel week after week. Details are shown on the address on my tagline. I've also run session using Kicking Horse Pass, though I found this to be not as busy to both dispatch, and operate as is shown in the territory.Once again please read the following links in the MSTS Multi-Player forum if you have prototype info, or you would like to Dispatch a session. My goal is to make sure that everyone is aware of this opportunity.http://www.train-sim.com/dcforum/DCForumID23/264.html
http://www.train-sim.com/dcforum/DCForumID23/265.htmlTake CareSeanFor information on the next Florida Funnel Multi-Player session visit...
http://groups.msn.com/FloridaFunnelMSTSMulti-Player
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