Hello, it's been a long time since I've used my MSTS1, and also a long time since I've been here. The reason being more than anything I got bored of the limitations of the Activity system in version 1.Real railroading deals less and less with schedules, and is more adaptable to changes as it happens. More emphasis is put on a dispatcher to keep the hotshots going with little delay, keep passangers on time, and allow low priority or forgin trains to operate while not emposing the priority trains.IT IS NOT A RECIPE, and should not be followed step by step. No matter how nice the scenery gets, seeing the same train, at the same siding eventually gets repetative, and lacks purpose. What even hurts this more is for those who take the time (I did and gave up quickly after) to develop these activities to know exactly how it's going to play our. When I gave up on MSTS1 the demand I had for new activities was higher than the supply of new activities being available. This is simply because so many routes were now available, and the quality developers of these activities were spread to thin.All it takes is a random generator based on parameters set by an activity developer. From there you should have the option to save your activity as you progress through unlimited playability, rather then a set finish. AI Trains, including yardmaster, and switchers can run the railroad even when you are not a part of it. This would require a proper AI dispatcher to determine routes dynamicaly and not by paths like the current system does.I hope this is something that is possible in Version 2. The good news is the one thing I hear is not backward copmatible is the activities. That to me indicates the whole process has been rethinked, and I hope it's in the right direction.
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RE: I hope they change the whole ACTIVITY methodology, ssw_96, May-17-03, 09:11 PM, (1) RE: I hope they change the whole ACTIVITY methodology, Survivor, May-17-03, 09:18 PM, (2) RE: I hope they change the whole ACTIVITY methodology, crund, May-17-03, 09:28 PM, (3) RE: I hope they change the whole ACTIVITY methodology, sniper297, May-17-03, 11:22 PM, (4) RE: I hope they change the whole ACTIVITY methodology, heffed, May-18-03, 00:14 AM, (5) RE: I hope they change the whole ACTIVITY methodology, cityeast, May-18-03, 08:09 AM, (6) RE: I hope they change the whole ACTIVITY methodology, plainsman, May-18-03, 09:35 AM, (7) RE: I hope they change the whole ACTIVITY methodology, sniper297, May-18-03, 12:37 PM, (8) RE: I hope they change the whole ACTIVITY methodology, cityeast, May-18-03, 03:59 PM, (9) RE: I hope they change the whole ACTIVITY methodology, kevarc, May-20-03, 04:51 PM, (12) RE: I hope they change the whole ACTIVITY methodology, heffed, May-20-03, 08:00 PM, (14) RE: I hope they change the whole ACTIVITY methodology, crow357, May-18-03, 09:32 PM, (10) RE: I hope they change the whole ACTIVITY methodology, cityeast, May-20-03, 11:53 AM, (11) something to learn from MSFS, ruifonseca, May-20-03, 07:42 PM, (13)
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