I could strike a sensitive nerve here but here goes...Everybody wants to see MSTS 2 to be a VAST improvement over MSTS 1. And everybody also wants to be able to see MSTS 1 route,activity and rolling stock compatible with the next evolution of this wonderful simulator. After all, so much sweat and time expended by so many has gone into making MSTS what is is today.But my question is: Can MS give MSTS2 100% of the possible improvements and maintain all the backwards compatibility? Will compromises have to be made? If so, what level of backwards compatibility can we expect?
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RE: MSTS 2 Getting it right vs. backward compatibility, OTTODAD, Jan-30-04, 08:37 AM, (1) RE: MSTS 2 Getting it right vs. backward compatibility, dgauci, Jan-30-04, 10:38 AM, (2) RE: MSTS 2 Getting it right vs. backward compatibility, OTTODAD, Jan-30-04, 01:04 PM, (3) RE: MSTS 2 Getting it right vs. backward compatibility, dgauci, Jan-30-04, 01:21 PM, (4) RE: MSTS 2 Getting it right vs. backward compatibility, andrewpickell, Jan-30-04, 03:36 PM, (5) RE: MSTS 2 Getting it right vs. backward compatibility, chucksc, Jan-30-04, 03:42 PM, (6) RE: MSTS 2 Getting it right vs. backward compatibility, andrewpickell, Jan-30-04, 04:43 PM, (7) RE: MSTS 2 Getting it right vs. backward compatibility, chucksc, Jan-30-04, 05:52 PM, (8) RE: MSTS 2 Getting it right vs. backward compatibility, JonN, Jan-30-04, 07:46 PM, (9) RE: MSTS 2 Getting it right vs. backwards compatibility, heffed, Jan-30-04, 07:47 PM, (10) RE: MSTS 2 Getting it right vs. backwards compatibility, TimHarvey, Jan-30-04, 08:41 PM, (11) RE: MSTS 2 Getting it right vs. backward compatibility, OTTODAD, Jan-31-04, 10:08 AM, (12)
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