Train-Sim.Com
Microsoft Train Simulator 2

Wonder How The CPU Systems Will Handle MSTS2

Notice to all visitors and members of the Train-Sim.Com message forums:
If you plan on using a signature banner in your posts, we would like to remind you that there is a maximum size for banners. That maximum is 450 pixels wide by 120 pixels high, and not to exceed 25k. Your compliance is appreciated. FORUM RULES Problems? There are two common reasons for problems with logging in and posting messages. The first is that you are running a firewall that prevents your messages from being sent to the server. The other is that you have cookies disabled; the DCForum software requires cookies to work properly.

Previous Topic | Next Topic

Printer-friendly copy Email this topic to a friend

Reading Topic #14

Charter Member · 877 posts

Looking at some of the screens from MSTS2, the graphics are pretty good. I wonder if it will be more CPU intensive than the last one.

member of http://groups.yahoo.com/group/SP_MSTSWonder How The CPU Systems Will Handle MSTS2 – image 1

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

RE: Wonder How The CPU Systems Will Handle MSTS2, Motley24Crue2, May-10-03, 01:21 PM, (1) RE: Wonder How The CPU Systems Will Handle MSTS2, cjmaclean, May-10-03, 03:18 PM, (2) RE: Wonder How The CPU Systems Will Handle MSTS2, Robber Baron, May-13-03, 01:06 AM, (3) RE: Wonder How The CPU Systems Will Handle MSTS2, heffed, May-14-03, 03:58 AM, (4) RE: Wonder How The CPU Systems Will Handle MSTS2, rgh69, May-14-03, 06:02 AM, (5) RE: Wonder How The CPU Systems Will Handle MSTS2, adamw, May-14-03, 06:46 AM, (6)

Conferences | Topics | Previous Topic | Next Topic

Charter Member · 1186 posts

RE: Wonder How The CPU Systems Will Handle MSTS2

Actually the real question here is..... is there going to be a "NEW" Graphics Engine, if they plan on using the Same one "Hopefully not" then the graphics will be the same as in the First MSTSRobert Steskal
Philadelphia, Pa

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Charter Member · 1789 posts

RE: Wonder How The CPU Systems Will Handle MSTS2

Well, since I just ordered my new Athlon XP 2500 and ASUS A7N8X main board plus 512 megs of PC-333 RAM earlier this week, I hope this equipment will prep me well enough for TS 2. Later this summer, I shall be looking for a new vid card as well, and will be aiming for a Radeon 9200, 9500 or 9700, depending on the funding I'll have at hand at that time.
Dominik Mann Visit www.tssf.de - www.bahn.de - http://mercurio.iet.unipi.it/ - www.eisenbahnforum.de

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Charter Member · 140 posts

RE: Wonder How The CPU Systems Will Handle MSTS2

Get two sticks of 512...you won't regret it. Also if you do have two sticks, make sure you put them in slots 1 and 3, that way you can take full advantage of the N and S bridges on the board. If you put them in 1 and 2 it buggers stuff up.

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Member since Apr-8-03 · 640 posts

RE: Wonder How The CPU Systems Will Handle MSTS2

It's my belief that the only reason MSTS's specs were so harsh is because it's gaming engine is an inefficient piece of crap. It needs brute force to try and compensate for the lack of programming finesse. There's no reason it should behave as bad as it does when people are throwing 2.6gHz processors with a gig of RAM and a vid card with 128MB of RAM at it! These systems eat the even the newest 3D games that are much more system intensive than MSTS for lunch. They should have MSTS tap dancing, but as we know it's still a pig.Hopefully they've learned a bit by now, and the system specs for MSTS won't be outlandish.-Jeff

Union Pacific is my drug.

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Member since Apr-6-03 · 178 posts

RE: Wonder How The CPU Systems Will Handle MSTS2

Wonder How The CPU Systems Will Handle MSTS2 – image 2

Couldn't agree with you more! With the performance of MSTS in mind I thought I would have a hard time with Unreal-2 (performance wise that is) but then I realized it was just MSTS.

Best regards,
Richard.

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Charter Member · 86 posts

RE: Wonder How The CPU Systems Will Handle MSTS2

LAST EDITED ON May-14-03 AT 06:48 AM (EDT)

Absolutely right. The problem is connected with the inefficient graphics engine,speciffically the annoying pausing during the play.
There is no help with the fastest CPU. I've installed P4 3.06 GHz on
Asus P4T533-C with 512MB RDRAM 1066 but this gave no improvment what so ever. I'm waiting for ATI Radeon 9800 Pro with great expectations for some smoothing, but I know that maybe Cray Supercomputer will be able to overcome this problem. Complete rewriting of the core engine would be the main improvement in MSTS 2.Adam

Alert | IP


[ Home | MSTS Forum | MSTS FAQ | File Library ] Copyright © 2002 by Nels Anderson. All Rights Reserved.

Restored from the Train-Sim.Com archive, captured July 20, 2003. About this archive.