Train-Sim.Com
BVE

Up and down?

Notice to all visitors and members of the Train-Sim.Com message forums:
If you plan on using a signature banner in your posts, we would like to remind you that there is a maximum size for banners. That maximum is 450 pixels wide by 120 pixels high, and not to exceed 25k. Your compliance is appreciated. FORUM RULES Problems? There are two common reasons for problems with logging in and posting messages. The first is that you are running a firewall that prevents your messages from being sent to the server. The other is that you have cookies disabled; the DCForum software requires cookies to work properly.

Previous Topic | Next Topic

Printer-friendly copy Email this topic to a friend

Reading Topic #727

Member since Jun-28-03 · 3 posts

The more I play with BVE, the more i love it, but:
there is one little point:Beside other reasons why i think Piccadilly line is a great BVE line, there is the particular reason that you can go up and down the line, and that is what i am missing on most BVE lines.Just a little thougt of mine...owh, and please forgive me for my disastrous englishGreetz VDB

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Member since Apr-9-03 · 97 posts

RE: up and down??

Up and down? – image 1

This is due to the BVE program engine and also becouse graphic objects are built uncompleted (missing parts, unvisible in one direction are visible in the opposite) to save time and improve the frameate.
To have a back travel on BVE you need a new route file and probably some modifications on most of objects.
These things usually are not made by authors becouse they find too tedious and unpleasant to make them (I'm one of those), but they prefer to spend time in a new project.Cheers,
Luigi Cartello
http://web.tiscali.it/lcartello/

Alert | IP

Printer-friendly page | Edit | Reply | Reply With Quote | Top

Charter Member · 187 posts

RE: up and down??

Up and down? – image 4

The Picc eastbound run has always had a little, ahem, rushed feeling to it, hopefully this should be less so in v3.--
Tom Beevers
http://brj.rr.nu

Alert | IP


[ Home | MSTS Forum | MSTS FAQ | File Library ] Copyright © 2002 by Nels Anderson. All Rights Reserved.

Restored from the Train-Sim.Com archive, captured August 21, 2004. About this archive.