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Could anyone post a link, as I'm getting a 403 Forbidden Error on the original download link CheersSacha
SLUGS !!! He created slugs, they can't speak, they can't hear, they can't operate machinery. Are we not in the hands of a lunatic here? If I was the creator of the universe, I wouldn't fluff around with butterflies and daffodils, I'd start with lasers, 8 o'clock, day 1, POW !!!!
HiIf you are confident you can get it to work then its worth it. You should be able to, its not that hard. Personally, I think it is a great improvement but routes will need to be modified to make use of it and not fall foul of the new AWS system. If you haven't got it, wait til some special routes\trains ahve been developed is my advice.Well, thats my 2 cents worth!HTH
Has anyone else played with the built in track viewer mode? It allows you to go to a point in the route and resume driving. Ctrl M to enter and leave the viewer mode Keyuboard up and down arrows to go forward and back Number keypad up down arrows to go up and down, left right arrows to go left and right. I was able to run the X-city high detail with Martins new cab in 1024 mode. the cab viewer mode let me stop at areas and look at the detail in depth. I was very impressed with route, cab and simulation.
>Has anyone else played with the built in track viewer mode? >It allows you to go to a point in the route and resume >driving. >Ctrl M to enter and leave the viewer mode >Keyuboard up and down arrows to go forward and back >Number keypad up down arrows to go up and down, left right >arrows to go left and right. >I was able to run the X-city high detail with Martins new >cab in 1024 mode. the cab viewer mode let me stop at areas >and look at the detail in depth. I was very impressed with >route, cab and simulation. Any news on wether things have improved in regard to the more 'x-treme (ab)uses of the simulations?BTW I am hearing as yet unconfirmed rumours about an AWS plugin for BVE being under development.Alex
>BTW I am hearing as yet unconfirmed rumours about an AWS >plugin for BVE being under development. >I hope so Alex, that would make BVE a cut above the rest would'nt it.-- Jason M
Does anyone have a list and how to use on the new commands that are used to get the dark cab? Soi far I have found .Brightness ### and Route.LightDirection XX; XXX The first I think I understand, but not the second. Are there any others ? Is ther an english help page yet?