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Yard Duty

Auto-populate Feature

Auto-populate Feature – image 1

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Reading Topic #46

Charter Member · 463 posts

Auto-populate Feature – image 2

I just thought I'd post a message about a new feauture I am working on. I'm calling it 'Auto-populate'. Basically. this command will allow you to automatically populate a map with loaded freight cars with a random destination assigned to them. It will fill the unloader(green) and loader (purple) lines with cars. Then it will be your job to collect the new cars from the map and take them to a yard for classification. This cammand will be most useful on industrial maps, since, by their nature, they have many loader and unloader lines. As I see it, this is the last significant game feature yet to be implemented.Jim

Auto-populate Feature – image 3
Yard Duty, The National Freight Yard Simulation - http://groups.msn.com/YardDuty

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Member since Nov-12-02 · 13 posts

RE: Auto-populate Feature

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Jim,Will this completely fill every track with cars? That would be quite intimidating, and at least out East, quite unprototypical.Paul Metzger

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Charter Member · 463 posts

RE: Auto-populate Feature

Auto-populate Feature – image 4

I was thinking to completely fill the loader and unloader lines, but maybe it would be better just to put cars on half of the line or something. So say the unloading line is 200 feet long, I would fill 100 feet. Is that better? I am about to code this so any ideas on this will be helpful.

Auto-populate Feature – image 5
Yard Duty, The National Freight Yard Simulation - http://groups.msn.com/YardDuty

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Charter Member · 624 posts

RE: Auto-populate Feature

What about a slider that allows you to fill a certain percentage of tracks(5,25,100 etc) with a certain percentage of space on each track(25, 50, 100)?That work?Chris Lee
Train Artisan

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Member since Nov-12-02 · 13 posts

RE: Auto-populate Feature

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Jim,I for one like the random idea. Thanks.Paul Metzger

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