I wanted to run this idea by everyone, particularly Jim. I had been thinking that it might make local industry switching more enjoyable and desirable (as opposed to just sending trains off the map as locals) if all of the industries at each unloading or loading track were labeled somehow, either with just a number or letter or with an actual name. One of the text types could be used for all industries and if you didn't want to see the text you could always turn it off. I know that some of you probably enjoy taking the local out from the yard and actually making the pick-ups and set-outs and that it must get boring not having a set place to put each car. Then you could create a car with a particular industry destination in mind. I think that the part of the car description set aside for reporting marks could double as a place to enter the industry destination couldn't it? I rarely look at the reporting marks anyway. There is enough room in the first block of the reporting marks for a simple code for each industry. For example the map number, then industry code and track. The next block has enough room for reporting marks and then you could just use the x, xx, xxx feature for car numbers. For example 1042 CEL 01, could indicate map 1042 (Forrestville), Celenese mill, track 01. All of this info fits in the first block of the reporting marks so you could still have full reporting marks following this. This would allow the very precise shipping of commodoties from one industry on a map to another. In other words, completely prototypical shipping! For example, grain from a particular silo in K.C. to a certain flour mill or industry track. Auto parts from a factory in Atlanta, shipped to the assembly plant in Chicago. etc. etc. I could envision the actual 'ordering' of a car via a Yahoo group database for someone to ship out. The possibilites are endless. Does this sound interesting to anyone? It might open up whole new possibilites as far as creating some switching challenges and prototypical activities. And if we use the reporting marks area it would not require Jim to make any changes to the game, other than labeling industries which of course we could do locally on the older maps. What does everyone else think?Alan
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RE: Industry labels to help in switching and activities, pwm33, Jan-10-03, 11:55 PM, (1) RE: Industry labels to help in switching and activities, rginste, Jan-11-03, 01:14 AM, (2) RE: Industry labels to help in switching and activities, KingJPW, Jan-11-03, 01:30 AM, (4) RE: Industry labels to help in switching and activities, romanrails, Jan-11-03, 04:32 AM, (6) RE: Industry labels to help in switching and activities, rginste, Jan-11-03, 11:10 AM, (12) RE: Industry labels to help in switching and activities, KingJPW, Jan-11-03, 01:24 AM, (3) RE: Industry labels to help in switching and activities, romanrails, Jan-11-03, 04:15 AM, (5) RE: Industry labels to help in switching and activities, Davecr0, Jan-11-03, 08:45 AM, (7) RE: Industry labels to help in switching and activities, pwm33, Jan-11-03, 09:28 AM, (8) RE: Industry labels to help in switching and activities, rginste, Jan-11-03, 10:36 AM, (10) RE: Industry labels to help in switching and activities, pwm33, Jan-11-03, 09:32 AM, (9) RE: Industry labels to help in switching and activities, rginste, Jan-11-03, 11:05 AM, (11) RE: Industry labels to help in switching and activities, pwm33, Jan-11-03, 12:36 PM, (13) RE: Industry labels to help in switching and activities, KingJPW, Jan-11-03, 04:03 PM, (15) RE: Industry labels to help in switching and activities, pwm33, Jan-11-03, 04:06 PM, (17) RE: Industry labels to help in switching and activities, romanrails, Jan-11-03, 03:44 PM, (14) RE: Industry labels to help in switching and activities, KingJPW, Jan-11-03, 04:06 PM, (16) RE: Industry labels to help in switching and activities, rginste, Jan-11-03, 04:39 PM, (18) RE: Industry labels to help in switching and activities, KingJPW, Jan-11-03, 05:23 PM, (19)
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