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Yard Duty

Yard Duty - Beta 1.0.32 Released

Yard Duty - Beta 1.0.32 Released – image 1

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Reading Topic #17

Charter Member · 362 posts

Yard Duty - Beta 1.0.32 Released – image 2

Fixes:
1) Made the yard screen resizeable! On my machine the framerate takes a hit when I maximize the window, but it is still playable.2) Train automatically goes to the next yard when exiting. There is a three second timer that sends it to the default connection. If you keep the mainline clear of moving trains and properly aligned, you can send a train across country!3) Improved the functionality of Downloading/Uploading trains. In addition, the lists know show ALL trains regardless of the selected yard.4) For the most part, I fixed the problem with cars stretching over time. Also, improved the appearance of the way cars connect to each other. I think the train looks pretty good now.5) Modified the 'Follow' feature to keep the selected car in the middle of the screen.6) When designing a map, you can limit the types of cars which an unloader/loader line will service. (Press the new 'Config' button next to the unloader checkbox) This will make switching industrial maps more challenging.7) You can now label buildings, streets, etc. on the map. Select a line, make it hidden, put a label in the new textbox and press the 'Label' button. You can also choose what layer the label should be on.8) When 'riding' a cut of cars into a map, they are given a velocity to help them into the map.Enjoy!
KingJPW

Yard Duty - Beta 1.0.32 Released – image 3
Yard Duty, The National Freight Yard Simulation - http://groups.msn.com/YardDuty

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