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Yarders,I've begun thinking about how to do the re-fueling in the game. Here is how I see it working:Basically, I am planning on making the two narrow lines on the engines indicate its fuel status. They will blink to indicate that the engine needs service, and the engine will become inoperable if it is not fuelled.It is easy enough to calculate distance between maps. An engine will carry its cumulative distance travelled between maps since last being fuelled. So say an engine can travel 1000 miles on a full tank. When the engine gets to 750 miles, one of the lines will blink, indicating that it is low on fuel. At 1000 miles, both lines will blink and the engine will essentially be dead. (It's horsepower will not contribute to the engine consist, thereby decreasing acceleration) This will force you to periodically cut off engines from trains and send them to a fuelling station, just like the prototype. I guess the first question is "How far should an engine be able to travel on a full tank. Is 1000 miles reasonable?"Let me know what you think, because I get motivated by your enthusasm.Jim

Yard Duty, The National Freight Yard Simulation - http://groups.msn.com/YardDuty
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RE: Fuel, Mileage, Repair, etc..., DaveHonan, Jan-03-03, 05:59 PM, (1) RE: Fuel, Mileage, Repair, etc..., pwm33, Jan-03-03, 06:58 PM, (2) RE: Fuel, Mileage, Repair, etc..., Davecr0, Jan-04-03, 01:42 AM, (6) RE: Fuel, Mileage, Repair, etc..., KingJPW, Jan-04-03, 04:27 AM, (7) RE: Fuel, Mileage, Repair, etc..., Davecr0, Jan-06-03, 11:00 AM, (10) RE: Fuel, Mileage, Repair, etc..., leesome1226, Jan-14-03, 09:23 PM, (12) RE: Fuel, Mileage, Repair, etc..., KingJPW, Jan-14-03, 10:37 PM, (13) RE: Fuel, Mileage, Repair, etc..., ADaigle, Jan-03-03, 07:35 PM, (3) RE: Fuel, Mileage, Repair, etc..., leesome1226, Jan-04-03, 00:29 AM, (4) RE: Fuel, Mileage, Repair, etc..., KingJPW, Jan-04-03, 00:51 AM, (5) RE: Fuel, Mileage, Repair, etc..., pwm33, Jan-04-03, 09:01 AM, (8) RE: Fuel, Mileage, Repair, etc..., esprrfan, Jan-05-03, 05:04 PM, (9) RE: Fuel, Mileage, Repair, etc..., CannonballJDB, Jan-11-03, 12:00 PM, (11)
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