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Jim-Something to put on the idea list... a couple buttons for the design mode: one to normal all turnouts, the other to reverse all turnouts.Have you made any progress with the 64K limit? I'm getting into the fun stuff at Selkirk's East End...-Dave QG 14.32, CSXT Selkirk Sub http://www.davehonan.gcdranet.com/
Not exactly sure why this would be useful, and anyway how do I know which is normal or reverse. The bottom line is that you need to 'think' about switch aspect as you draw and not afterwards.Jim
Apologies; "normal" and "reverse" are terms I use at work for describing turnouts. For game purposes:Green = normal (straight) Red = reverse (diverging)The button use would be to see how the turnouts appear in normal and reversed positions as a yard design progresses, without having to manually throw all of 'em. It wouldn't be used to determine aspect, just as a handy visualization tool to ensure everything looks good.-Dave QG 14.32, CSXT Selkirk Sub http://www.davehonan.gcdranet.com/