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Sydney O-class tram released

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Charter Member · 228 posts

Hi guys,
Just a quick note to say the Sydney O-class tram has been released on the Steam4Me website: http://www.railpage.org.au/steam4me/trainsim/Some screenshots can be seen here:
http://www.railpage.com.au/modules.php?name=Forums&file=viewtopic&t=8476Many thanks to Yuri Sos for getting this model released.kind regards
Joseph

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RE: Sydney O-class tram released, wacampbell, May-30-04, 01:41 PM, (1) RE: Sydney O-class tram released, tryagin, May-30-04, 05:21 PM, (2) RE: Sydney O-class tram released, brooksy, May-30-04, 07:07 PM, (3) RE: Sydney O-class tram released, wacampbell, May-30-04, 07:38 PM, (4) RE: Sydney O-class tram released, tryagin, May-30-04, 07:53 PM, (5) RE: Sydney O-class tram released, brooksy, May-31-04, 02:01 AM, (6) RE: Sydney O-class tram released, tryagin, May-31-04, 02:30 AM, (7) RE: Sydney O-class tram released, jspinella2000, May-31-04, 05:35 AM, (8) RE: Sydney O-class tram released, Captain Bazza, Jun-15-04, 11:51 PM, (9) RE: Sydney O-class tram released, tryagin, Jun-16-04, 02:02 PM, (10) RE: Sydney O-class tram released, jspinella2000, Jun-18-04, 03:06 PM, (11) RE: Sydney O-class tram released, tryagin, Jun-18-04, 05:28 PM, (12)

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Charter Member · 1842 posts

RE: Sydney O-class tram released

Sydney O-class tram released – image 1

Many thanks for making it!!!I did have a problem with the Brill Sound installer, so I just copied a current sound folder from another car of mine, which works great. I also gave the passenger head rotation a full 360 degree turning radius so I could look all over inside. I like your ceiling, seats and floor textures. A great looking car inside and out!Sydney O-class tram released – image 2Tim

Sydney O-class tram released – image 3
Street and Interurban Electric Railway Models
Sumpter Valley B&B Gang
Willamette Valley Route
(No timetable for release)
T.W.Muir

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Charter Member · 308 posts

RE: Sydney O-class tram released

Absolutely superb, congratulations Joseph.
I checked out the link for the screenshots and noticed the reference to crashing in the 5 view. This happened to me as well when panning up and down after looking to the side of the tram.
I posted a heads up in the main forum as well as this tram is a must have.Sydney O-class tram released – image 4Cheers

Nocturnal Flightless Bird

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Charter Member · 1842 posts

RE: Sydney O-class tram released

Sydney O-class tram released – image 6

Aw, jeeze, Wayne, now I have to go buy a new key-board! Astounding! And with Ron Picardi's beautiful house in the background, your expert placement of vegetaion and weeds, it's very close to real.Going back to the crashes in the 5-key view, I have not had this happen, no matter what I try. But, I do get a phone home request in the 4-key view at worm's eye angles. I suspect those curved handrails on the benches. Tim

Sydney O-class tram released – image 7
Street and Interurban Electric Railway Models
Sumpter Valley B&B Gang
Willamette Valley Route
(No timetable for release)
T.W.Muir

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Charter Member · 308 posts

RE: Sydney O-class tram released

Darn, I aint going to do another screen shot until I can get something looking like that.
Very nice Wayne, is that shot edited at all and when are you gonna release that route?
Cheers

Nocturnal Flightless Bird

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Charter Member · 1842 posts

RE: Sydney O-class tram released

Sydney O-class tram released – image 8

Neville, Wayne uses a program called POV-Ray, to render these beautiful pictures. It requires a route specially built to shoot the pictures. Unless we do the same, we will not get the same quality as he and Chuck Zeiler can get using this program.Tim

Sydney O-class tram released – image 9
Street and Interurban Electric Railway Models
Sumpter Valley B&B Gang
Willamette Valley Route
(No timetable for release)
T.W.Muir

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Charter Member · 228 posts

RE: Sydney O-class tram released

Hi guys,
Thanks for the comments and the fantastic screenshots. I especially love the POV-Ray rendered image!!
I'm looking into why it crashes in certain views.kind regards
Joseph

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Charter Member · 578 posts

RE: Sydney O-class tram released

Joseph, congrats, on another very fine model. There has been an on-going debate about the cause of this type of MSTS lockup in View 4, at certain POV. The most critical POV @ View 4, seems to be very close to the line, with the camera panning as the train/tram goes by. The same POV, viewed from a distance does not alway trigger the crash. One theory is it's caused by reversed faces, but I use these a lot, mostly without a problem, or intersecting faces - whatever that is.Probably the culperit is the creaking old graphics engine, which cannot handle processing a very high poly count in such as short timeframe and it just overloads and locks up the GPU.

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Charter Member · 1842 posts

RE: Sydney O-class tram released

Sydney O-class tram released – image 10

Concerning these crashes in the 4-key, here is how I deal with it with pretty good results, so far.In my experience, with my own models, I have found that if I texture a part from two different aces, two maps, I tend to get these crashes at the close-up pan shots. Also, small cross-sectioned tubing seems to be a major cause. The remedy for the former is obvious. I have side-stepped the latter effect by adding most of these items, such as grab-irons ( or brasses as with the car below ), pipes, conduits, etc, as separate parts, using the FreightAnim tag in the car's .eng file. The only drawbacks to this method are that there is a poly limit of around 4000 to the separate shape file, and that the items added in this way will "blink out" momentarily when crossing the boundries of a blue tile on routes.Below is an example from a car I am building for Neville Brook's Wanganui Corporation Tramway route he is working on. All the brass grabs are added using this method.Sydney O-class tram released – image 11Also, added in the FreightAnim shape file are the controllers, signs, and light bulbs.I have had great success using the FreightAnim tag for these troublesome parts in many models, including the Milwaukee Road E25B boxcab, Milwaukee and CSS&SB Little Joes, Pacific Electric Hollywoods, several steeplecab versions, and many streetcar models. So, Joeseph, if you are familiar with implementing the FreightAnim tag for other purposes, consider this one. The O-class is an excellent model, even with this little glitch. Thank you, again, for providing it.
Tim

Sydney O-class tram released – image 12
Street and Interurban Electric Railway Models
Sumpter Valley B&B Gang
Willamette Valley Route
(No timetable for release)
T.W.Muir

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Charter Member · 228 posts

RE: Sydney O-class tram released

LAST EDITED ON Jun-18-04 AT 03:08 PM (EST)

Thanks for the feedback guys.
I've actually got a freight animation shape added to the O-class which includes lots of fine detail such as the handrails and trolley poles.kind regards
JosephPS: By the way, your new model is looking fantastic Tim!!

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Charter Member · 1842 posts

RE: Sydney O-class tram released

Sydney O-class tram released – image 13

By jings, Joseph, you do have a freightAnim line, buried deeper in the engine file than I'm used to seeing. Well, then, do you have a part that draws its' textures from more than one ace file? This could be an answer.And thanks for your praise on the Wanganui Tram.Tim

Sydney O-class tram released – image 14
Street and Interurban Electric Railway Models
Sumpter Valley B&B Gang
Willamette Valley Route
(No timetable for release)
T.W.Muir

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