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Trouble on the Mesaba Electric

Trouble on the Mesaba Electric – image 1

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Charter Member · 260 posts

RE: Trouble on the Mesaba Electric

Ha ha ha! Very good! Those 1100s do have problems with loops, especially about half a dozen of them! As to the Mesaba 10, I've worked out decent texture sides. I'm learning how to do decent textures; if it is possible to do textures like this (on my Victorian Railways AW passenger car - Australian that is) then I should be able to do nice ones for the ME car, then redo the 1100. I'm still awaiting cabview files, but there is progress there too. Unfortunately I have far less TSM time these days...

Milwaukee Electric Lines

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Charter Member · 888 posts

RE: Trouble on the Mesaba Electric

Hi Matt,You're so right. About time, that is. I've got far less than I used to, and it's harder to get into TSM. Which, for me is stifling any creativity without that "elbow room". Also, I'm feeling burned out from the intense degree of modeling I was doing. I just want to kick-back and run trains and knock about the RE for fun. I'll get back into TSM and building again when I "recover".Your textures look great! You've definately improved. Are you getting friendlier with PSP? I've got a copy, but as yet haven't explored it yet. Hope to see more of you soon. Take care, mate!Tim

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