Hi,I'm building a route and have placed a number of crossing flashers at road crossings. Since I'm not using carspawners at these particular crossings I prefer to not use the interactive level crossings.I'd like to be able to use a modified version of crossing.sms that could be placed as sound sources. Problem is, I know nothing about sms files. I made a copy of crossing.sms and renamed it, added it as in ssource.dat, and started placing them at the crossings. There's no sound so I expect I did something wrong.My question is, how do I need to modify crossing.sms in order to make it work as a sound source?Any help would be appreciated. I looked at the tutorials on steam4me but they're geared to engine and wagon files and all of that is greek to me.Thanks,
Craig
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