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Sound design in general

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Reading Topic #191

Member since Aug-4-02 · 1 posts

I would like to make some sounds of our engines and I would like to change sound mapping in MSTS. I would like for example: as "P" key, "pantograph" will be mapped two sounds, sound when engine motor is stopped and other sound will be when motor is on, logically when pantograph is up, motor is ON, when down motor is Off. Is this mapping possible?
Or other example: I would like to design some activity and I would like to make something like a trigger, when engine pass some point, sound will play. For example, train is arriving in the station nd I would like to play train station radio. On the 1st track arrived train from Prague, normal arrive at 12.50 pm, next the train continue ........ etc., normal station radio. Is this possible?

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Charter Member · 445 posts

RE: Sound design in general

I'm starting to play with your idea with the 'P' key, haven't got anywhere yet, BUT I'm working on it.
Sound design in general – image 1 Sound design in general – image 2
I really gotta stop doing soo much stuff.

Sound design in general – image 3

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Member since Jul-29-02 · 25 posts

RE: Sound design in general

Hello,
we are still waiting for your results.
thank you

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