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MSTS Engine And Livery Skinning

Questions about new skins

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Charter Member · 599 posts

I have tired all night to change the ENG files of the new locos with new skins. I have done it just like you said nels by changing the name, wagon, wagon name and engine just liek you said in the readme file. The only prob is I always get the messige that TS can't read the eng file. What does that mean and how can i fix it. It sounds like something is wrong with the ENG file but what?I can't figure it out after all this timeHelpp pleezeeeeeeeeeChris

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Charter Member · 32 posts

RE: Questions about new skins

What are you using to edit the text document? Make sure your only using wordpad. And make sure you SAVE AS Unicode Text document.

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Charter Member · 599 posts

RE: Questions about new skins

i am using only word pad and when I save i just click on save so in theory it should be saving as a eng fileI will try saving it differently when i get back to work on itIf i get it to work i would glady share the files with everyoneChris

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Charter Member · 778 posts

RE: Questions about new skins

LAST EDITED ON Jun-08-01 AT 05:00 AM (EST)Hello,There are a couple of spots in the ENG file that reference the skins, anything that in parenthesis says (GP38) or (gp38) except the SOUND and CABVIEW reference you need to change to your particular ENG file name and then make sure the *.ENG *.S and *.SD files all have the same name in place of the *. ExampleMYTRAIN.ENG
MYTRAIN.S
MYTRAIN.SDThis way the ENG file knows what to use and will reference same.Look for these lines in your ENG file and change them1st line-------------->Wagon ( gp38Next line after the lights section-------->Engine ( gp38Alittle furthur down---------------->Wagon ( gp38 )Also so the car or engine shows up as a seperate name change the
line after SOUND to individually name your piece.After SOUND line--------------------->Name ("GP38-2")This should fix it so your item shows up and has an idividual name.
hope this solves it for ya,Controll

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Charter Member · 250 posts

RE: Questions about new skins

Based on what I see here so far, this is more complex than it needs to be. Somebody who understands this stuff should write a util... Eric

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